The way in which I think that my piece meets the needs of the brief is that the icons show what the apps are well. I think that my apps are quite well visually understandable. I spent quite a lot of time choosing the colour scheme as when seeing a few friends work from the class, a lot of people had done the silver theme so I wanted to do something slightly differently, but I think that these are clearly part of a series. The way that I think my apps project doesn't meet the brief is that maybe that the drawings might all slightly be drawn in a different style. The strengths within my apps is similar to what I have said above, with the drawings show what they are quite well. The weaknesses with the project I feel is that I should of tried slightly more to keep the style perfect with each other. I think that there was room for improvement within these, but sadly I didn't have the time to change them all again with this project running along side another one, juggling the 2 projects I found difficult at times.The ways that the apps might be mis-read or mis-understood is the barometer app might appear as though it is about the whether, the audience that this might be for is the younger audience or people who have no specifically been looking for this app. The way that I think that I could improve on with this project is the weakness area of what I spoke about above.
My time keeping for this project I think I didn't handle quite as well as I have others. In all honesty, I didn't enjoy this project and so I felt as though my interest was slowing falling away, I was away on work experience which also swayed my concentration. I came through still and did what I needed to. My research for this project was all kind of linked in with my time keeping, the subject of semiotics was really hard for me to grasp as I couldn't get my head around it quite as quickly as some others so I think this slowed me down with the designing of my apps. The research on the actual apps I think helped my designing and understanding about what was appealing within an icon. I used my research to generate ideas by looking closely at the iPhone and iPod apps that are around and the amount of detail and colour they have in them. I used experimentation with this project for making my apps. I tried lots of different colour schemes for the icons to see what looked best with my drawings. The part of the project that I enjoyed the most was the designing. I think that was the best part as I feel as though I feel I'm getting somewhere when I can see in front of me what is going on and how I can change these things. The part that I didn't enjoy so much was the research, the semiotics like I said before was really confusing for me to research as I didn't know the specific parts that I had to look for.